Initial Divine Guardian Tests
I been wanting to look in the effectiveness of the 20% raid wall granted by Divine Guardian (4th tier talent in a Paladin’s protection tree). To do this I wrote a very simple Python program to read the combat log, detect with DG goes up and then record all the damage that was taken while it was present on a unit, and work out how much was mitigated. Of course, as the script was hacked up, it has all sorts of limitations:
- Ignores Divine Sacrifice
- Ignores any other mitigation effects (Talents / Sanc / Inspiration / etc)
- Ignores overkills
- Undefined behavior when used by two Paladins
Below is the results for a two nights in ICC 25, while I’m sure it’s not 100% it should be a reasonable ballpark figure.
Fight | Damage Mitigated via DG |
---|---|
Gaseous Blight | 37057 |
Gaseous Blight | 32664 |
Ooze Explosion/Melee | 39923 |
Trash before Blood Queen | 21145 |
Blood Queen (Fear/Bloodbolt) | 42212 |
Blood Queen (Fear/Bloodbolt) | 54410 |
Blood Queen (Fear/Bloodbolt) | 17679 |
Blood Queen (Fear/Bloodbolt) | 29315 |
Blood Queen (Fear/Bloodbolt) | 32029 |
Blood Queen (Fear/Bloodbolt) | 51281 |
Blood Queen (Fear/Bloodbolt) | 34494 |
Blood Queen (Fear/Bloodbolt) | 14201 |
Blood Queen (Fear/Bloodbolt) | 41417 |
Blood Queen (Fear/Bloodbolt) | 18817 |
Blood Queen (Fear/Bloodbolt) | 35641 |
Blood Queen (Fear/Bloodbolt) | 49571 |
Blood Queen (Fear/Bloodbolt) | 26427 |
Average | 34017 |