Sacred Shield vs Aura
I’m not sure how correct this is, but I thought it would be fun to compared how much Sacred Shield can absorb against a regular source of raid damage (in this case Sapphiron’s frost aura in Naxx25)
The mechanics of SS is a little strange, best to read up on the skill on WoWHead, or WoWWiki
- Each tick of Sacred Shield absorbs, 500 + 0.75% of your Spell power.
- Each tick has a 6 second cooldown, and the buff lasts for 30 seconds
- We are using Sapphiron’s frost aura in Naxx25 for this example. 1600 frost damage every two seconds, to ever member of the raid
- Our paladin also has has 2000 spell power (which works out to be 2000 absorbed each tick)
Example time line (2 ticks):
00 SS Cast
01 Take 1600 SS Up (2000 left)
02 --
03 Absorb 1600 SS Up (400 left)
04 --
05 Absorb 400 SS Down
Take 1200
06 --
07 Take 1600 SS Up (2000 left)
08 --
09 Absorb 1600 SS Up (400 Left)
10 --
11 Absorb 400 SS Down
Take 1200
12 --
This gives us our base numbers
- Every 6s, absorb 2000, miss 2800
- Each cast, absorb 10,000, missing 14,000
- With 25 people in a raid and a 1.4s cast time (all GCD)
- SS can kept up on 21 people (1.4 * 21 = 29.4) at a cost of 445 per cast
- Every 6 seconds: Absorbs 42,000 damage (miss 58,800 damage)
- Every 30 seconds: Absorbs 210,000 damage (miss 294,000 damage) and costs 9345 mana
- This results in a very reasonable 7000 damage absorbed per second, at a cost of 1500MP5
Sounds like something fun to test next raid
Updated: Blizzard nerfed SS in 3.1 allowing it to be only cast on one person at a time. Everything above is now as useless as SS itself.